Prototype times Crunched at Nike
For Nike Inc., the world-renowned sports company, prototype shoes are a crucial step between new designs and production tooling.
More case studies >>ShoeDesign
Performance designing in 3D directly on the Last to produce advertising quality images that can be flattened directly into our Pattern Engineering and Grading System Engineer 2D.
Each module can be used independently of the others or connected through a central Database (DataStore) to give a full ShoeDesign to manufacturing solution, including TechPac a comprehensive production instruction system.
What are the benefits?
- Draw your design directly onto the Last then flatten to 2D without re-entering in the data using the best automatic flattening in the business.
- Photographic quality outputs for advertising.
- STL output for rapid prototyping.
- Sole design package.
- Style Wizard tool for quick designs.
- Quick flattening to 2D for pattern engineering.

What are the features?
- Last input by digitizer / IGES/ LastMaker.
- True colour and textures.
- Fast accurate forme flattening.
- Accessories are interactive and editable
- Style line drawing on last surface
- STL output for Rapid Prototyping
- 3D style lines flattened to 2D.
- Swap a design to another last and see how it looks. No work involved to change the design.

Download Pdf's for more information on ShoeDesign: English, German, Italian.
ShoeDesign objectives
The key objectives are design visualisation and appraisal, and last and design flattening.
ShoeDesign has been designed to help the shoe industry save costs and speed-up response times. Designs can be visualised before samples are made, with design options such as shape, colour/texture and heels/soles fully explored as part of the product design or range- building process.
Designs can be transferred electronically, allowing review and comment even from distant workplaces, as well as allowing buyer- interaction with the design process.
Initially the designer creates style lines by drawing freely and interactively on the 3D last surface. From these lines, panels are generated to represent components of the shoe with the thickness, colour and texture of real materials, as well as adding features such as stitching, laces and punching. The heel and sole can also be designed and viewed with the upper design. And of course, the design can be rotated and viewed from every angle, and an image saved or sent to a colour printer at any time.
Last flattening, and subsequently design styleline flattening involve no skill, just the click of a button.



